The Physics and Math of Soccer:
Discusses shape of a soccer ball, spin effects, motion of
projectiles.
http://www.OceansideRevolution.com/EINSTEIN.HTM
An introduction to physics - Mechanics:
An introduction to classical mechanics. Suitable for students who
are beginning the subject.
http://www.mcasco.com/p1intro.html
Free Body Diagrams:
A short introduction to and description of free body diagrams which
are essential for the understanding of classical mechanics.
http://laser.phys.ualberta.ca/%7Efreeman/enph131/fbd.htm
Amusement Park Physics:
How do physics laws affect amusement park ride design? Design your
own roller coaster and experiment with bumper car collisions.
http://www.learner.org/exhibits/parkphysics/
Gyroscope:
Graphics, related links and a video combine to show you how
gyroscopes work.
http://www.howstuffworks.com/gyroscope.htm
How a Helium Balloon Works:
Explanation of lifting capabilities of helium, hydrogen and hot air
balloons, from How Stuff Works.
http://www.howstuffworks.com/helium.htm
Central Forces with Java:
A JAVA applet to simulate orbits in four different central forces:
gravity, Yukawa, 1/R^4 and Black Holes
http://www.astro.queensu.ca/~musgrave/cforce/
Block and Tackle:
Colorful illustrated tutorial shows how a block and tackle (as well
as levers and gears) works.
http://www.howstuffworks.com/pulley.htm
Primitive Potentials and Newton's Laws from Symmetry:
Symmetry of function. Finding of primitive without
integration-summation. Newton's laws of any order. Mechanics of
third order.
http://www.geocities.com/knyshus/
How a Gyroscope Works:
Explanation of why a gyroscope should resist being turned in any
direction perpendicular to its axis.
http://www.accs.net/users/cefpearson/gyro.htm
Kepler's Laws:
Summary of Kepler's three laws.
http://www.go.ednet.ns.ca/~larry/orbits/kepler.html
Physics of Sound:
Rigorous derivation of sound wave equations from a molecular model
of an ideal diatomic gas. General solution of the wave equations.
Point source radiating in a moving medium.
http://www.physicsofsound.com
Simulations with Java:
Provides several interactive physics simulations such as springs and
masses, pendulums, molecules. Objects, mass, gravity, spring
stiffness can be modified.
http://www.myphysicslab.com
Physics for Beginners:
This site covers motion and forces for individuals with no prior
knowledge of the subject.
http://physics.webplasma.com/physicstoc.html
Freshman Problems in Mechanics:
Links to various problem sets relating to 1 and 2 dimensional
kinematics. Easy mechanics problems and solutions.
http://zebu.uoregon.edu/~dmason/probs/mech.html
Chaotic Systems:
A brief overview of chaos theory and applications in classical
mechanics.
http://dept.physics.upenn.edu/courses/gladney/mathphys/subsection3_2_5.html
The Lagrange Points:
Overview of the Lagrange points of the sun-earth-system. Links to a
detailed derivation.
http://www.physics.montana.edu/faculty/cornish/lagrange.html
Physics at Appleby College:
A comprehensive collection of Java Applets on Waves, Sound and
Light.
http://www.geocities.com/CapeCanaveral/Hall/6645/
Gravity:
If you want to learn about gravity come here.
http://www.angelfire.com/geek/alphabeta
Kepler's Laws:
Article in the Platonic Realms. Gives an novice's overview of
Kepler's laws.
http://www.mathacademy.com/pr/prime/articles/kepler/index.asp
Rigid Bodies:
Separation of motion of centre of mass and rotation about a fixed
axis.
http://www.physics.georgetown.edu/~jkf/class_mech/rigidbody.ps
Wave Equation:
Mathematical description and derivation of wave equations.
http://www.geocities.com/aboutwaves/
Oscillations:
Gives a solution on a symmetric, linear, triatomic molecule problem.
http://electron6.phys.utk.edu/phys594/archives/mechanics/Oscillations/oscillations1.htm